Shotgun Debugger
From FreeGameDevWiki
Shotgun Debugger is a pseudo-3D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility but the hordes of walking death machines aren't just gonna let you.
Shotgun Debugger is pseudo-3D. While gameplay is strictly two-dimensional, the world is rendered in a 3D engine. Worlds are not tile-based, but polygon-based. Rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture.
Features
- 3D animated character models
- Colored lighting, particle, and motion blur effects
- Gravity, friction, pushable objects, and ricocheting bullets
- Trigger-based event system
- Pathfinding AI
- Five types of enemies and six weapons to blow them away with
- Eight levels
- Best statistics stored for each level
- Mouse control and "first-person"-like angle-locked view for precise aiming
- Sound effects and music
- Support for high-resolution and wide-screen graphics modes
- Open-source, released under the GNU GPL
- Uses SDL and OpenGL for cross-platform support; available for Windows, Linux, and Mac OS X
