Shotgun Debugger

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Shotgun Debugger is a pseudo-3D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility but the hordes of walking death machines aren't just gonna let you.

Shotgun Debugger is pseudo-3D. While gameplay is strictly two-dimensional, the world is rendered in a 3D engine. Worlds are not tile-based, but polygon-based. Rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture.

Features

  • 3D animated character models
  • Colored lighting, particle, and motion blur effects
  • Gravity, friction, pushable objects, and ricocheting bullets
  • Trigger-based event system
  • Pathfinding AI
  • Five types of enemies and six weapons to blow them away with
  • Eight levels
  • Best statistics stored for each level
  • Mouse control and "first-person"-like angle-locked view for precise aiming
  • Sound effects and music
  • Support for high-resolution and wide-screen graphics modes
  • Open-source, released under the GNU GPL
  • Uses SDL and OpenGL for cross-platform support; available for Windows, Linux, and Mac OS X

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